General video game halls provide arcade machines, dance machines,
racing cars and other game equipment. Traditional arcades generally
support two (or more) sparring or playing together. In China and
even the world, coin-operated payment is generally adopted.
In the early 1980s, China's first electronic game console was born
in Guilin. A few years later, with its unstoppable momentum, video
game machines have "tread" all over China, and video game halls are
also blooming everywhere. At that time, the content of game
consoles mainly included: driving, artillery combat, rocket attack,
and fun. These games have the characteristics of intense
confrontation and competition, and are favored by children and
adolescents.
Today, with the PC side maximizing the game market, home consoles
and PCs have jointly occupied the game market, and the games in the
video game room have become a place where few people cherish their
childhood and pass the time inadvertently. The video game room no
longer has the situation that swept the country back then, and has
become an unpopular option for people's pastime.